Runestones

Runestones are gemstones used as foci for the magic contained within the sigils engraved onto them by runesmiths. A prized export of dwarven society, they are sold to wealthy adventurers and mercenaries as a means of empowering their arms and armor. In a world where magic items are increasingly rare, the dwarves work with typical industry to meet an ever-expanding demand.

Using Runestones

The following rules apply to the use of runestones:

Awarding Runestones

Awarding runestones should follow the general guidelines for awarding magic items found in the Dungeon Master's Guide and Xanathar's Guide to Everything when planning treasure rewards. Here are a few ways to integrate runestones into your campaign:

Identifying Runestones

Runestones are identified in a manner similar to identifying magic items. Simply handling a runestone causes a strong sense of its identity to echo in a character's mind. For example, touching a runestone engraved with the tempest rune might cause the hair on your neck to stand on end as visions of battle and thunderstorms flash through your mind. As the runes are based on modern Dwarvish, those able to read Dwarvish can comprehend their general meaning, which may provide clues about the runestone's nature and properties.

The identify spell immediately reveals a runestone's properties. You can also learn its properties over the course of a short rest while maintaining physical contact with it, or by succeeding on a DC 15 Intelligence (Arcana) check using a set of runesmith's tools.


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