Assassin's Blood

Description

A creature subjected to Assassin’s Blood makes a DC 10 Constitution saving throw. On a failed save, the creature takes 6 (1d12) Poison damage and has the Poisoned condition for 24 hours. On a successful save, the creature takes half as much damage only.

Rarity:: Mundane
Type:: Ingested Poison
Cost:: 100 gp
Weight:: 0.25 lb.
Poisoner:: 1d8 doses
Crafting DC:: 12
Crafting:: 100 GP worth of alchemical ingredients and 2 vials of Ranitomeya.

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