Midnight Tears
Description
A creature that ingests Midnight Tears suffers no effect until the stroke of midnight. If the poison hasn't been neutralized before midnight, the creature makes a DC 17 Constitution saving throw, taking 31 (9d6) Poison damage on a failed save or half as much damage on a successful one. Midnight Tears ignores resistance and immunity to poison damage as well as immunity to the Poisoned condition.
Rarity:: Mundane
Type:: Ingested Poison
Cost:: 1,000 gp
Weight:: 0.25 lb.
Poisoner:: 1d4 doses
Crafting DC:: 18
Crafting:: 1000 GP worth of finely ground diamond, 3 banshee tears, and three dragon scales.
History
Notes
See Also
Tags
References
- 5e - Supplemental - Poison Rework.pdf