Nocthelian Sunset

Description

A creature subjected to Nocthelian Sunset must succeed on a DC 15 Constitution saving throw or have the Poisoned condition for 1 hour. While Poisoned in this way, the creature has Disadvantage on saving throws made while in Bright Light, and whenever it enters Bright Light for the first time on its turn, it takes 11 (3d6) Radiant damage. The creature repeats the save at the end of each of its turns. After three successful saves, the poison ends. Nocthelian ignores immunity to the Poisoned condition if the target is a Fiend or an Undead.

Rarity:: Mundane
Type:: Injury Poison
Cost:: 500 gp
Weight:: 0.25 lb.
Poisoner:: 1d8 doses
Crafting DC:: 16
Crafting:: 500 GP worth of alchemical supplies, 5 vials vampire blood and 3 vials of holy water.

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